![]() It's a new experience, with nods to older ones, and it requires time and a willingness to learn non-standard systems. It is absolutely not the type of MMO that you can sit down and feel comfortable with in an hour. The game is far from perfect, though, and early bits of it are occasionally confounding, with a side of bewilderment and a dash of consternation thrown in for good measure. Stopping to smell the virtual roses in most MMOs leaves you well behind the min-maxers who dominate the genre nowadays, but as in EVE, the grind in AoW is something that's largely done for you while you're playing around and doing things that are actually fun. The point, though, is that you can take a coach (or a boat), and you won't be crippled or hopelessly lacking in competitive capabilities if you do. Most people won't use the coach, of course, as it takes precious time away from team cultivation or PvPing or whatever else it is that folks do to scratch their gameplay itches in Age of Wushu. And this was one tiny corner of the world, the starting area, as it were, for one of the game's eight schools. This is a virtual world as opposed to a progression exercise set amongst a series of loading screens and lobbies, and while I don't know exactly how big AoW's landmasses are, I know that it took me a good 15 minutes to ride a coach from Yanyu Villa to the Scholar's headquarters nestled in the foothills of Divine Tree Mountain. The game's biggest asset is undeniably the sense of immersion it creates. Unlike EVE, AoW offers a traditional (and substantial) PvE component, though, and if for some strange reason you feel the need to reduce AoW to a typical quest grinder, you can. Real-world martial arts sects like the Shaolin and Wudang are present and accounted for, and the game's eight factions offer a dizzying array of skill-based gameplay choices, most of which involve PvP of one sort or another. The game drips with the historical fantasy atmosphere established in Wuxia flicks like Hero, House of Flying Daggers, and of course, Crouching Tiger, Hidden Dragon. ![]() If you take EVE and replace its cold steel spaceships with impossibly nimble martial artists or swap out its vast nebulae for vast lakes and willowy bamboo forests, you've got Snail Games' new Ming Dynasty MMO. It does not store any personal data.House of the Flying Dragon Hidden Dagger Hero The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is used to store the user consent for the cookies in the category "Other. ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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